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PixelDepthOffset broken

I installed PhotorealisticCharacter but Twinblast's hair was broken like this alt text

I found PixelDepthOffset caused this. so I created some simple materials. alt text alt text

With shader model 4, everything works well. Pixel inspector says black parts are unlit,normal(-1,-1,-1) , the same material as background.

Laptop Windows 10 core i5 HDgraphics

Product Version: UE 4.18
Tags:
head.png (1.5 MB)
default.png (371.2 kB)
unlit.png (386.6 kB)
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asked Jan 24 '18 at 09:33 AM in Rendering

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avatar image 0000 Jan 25 '18 at 07:25 AM

HLSL code says Pixel depth offset use DX11 feature Conservative depth writes when render level is SM5. HDgraphics 4000 cannot deal with the command properly ?

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