Problem with layered footsteps when using Animation Blendspace
when i am using an AnimationBlendspace with movementanimations, that contain footsteps, the footsteps get layered over another and it seems like they are getting played multiple times at one step.
The Blendspace key values of the speed are the same as my Characters speed. So it should not be a blending problem.
My Characters speed is 300 and gets set to 600 when i am pressing the sprint key.
How do i fix this ?
Sure, i deleted the second one on the left foot just to show you that the first gets doubled automatically. Turns out that every animation had a Rate Scale of 0.0. I set them to 1 and it seems like the behavior is fixed. Anyways, thanks for staying with me !
answered Jan 24 '18 at 06:50 PM
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