Today I’ve tried the first time to create a ue4 c++ (thrid person) project.
I followed the tutorial instruction from this “- YouTube” video, but when I’m trying to compile the VS project it says: mspdb120.dll missing on computer.
I’ve checked other threads with the same problem, but found no solutiuon yet.
I’m using Windows 8.1 64 bit.
Visual Studio 2013 Express
Unreal Engine 4.3
I’ve set my Environment variables %VS120COMNTOOLS% to D:\Programme\IDE\Visual Studio 2013 Express\Common7\Tools
I’ve managed to get rid of the mspdb120.dll error, by putting in into the system64/system32/system folder ._.
but still getting the error:
->each time when I try to compile the project, I get the Question dialog: “Project moduls are missing or out of date. Would you like to recompile them?” then unreal engine is loading them. (pressing OK)
→ error appears: “Game code couldn’t be compiled, Continue trying to start anyway?” (pressing OK)
→ and “The game module ‘MyProject’ could not be found. Please ensure that this module exists and that it is compiled”
After doing the following I no longer get the error. I went to Project → Properties and then under “Configuration Properties → VC++ directries” I selected all of them that I could to inherit parent class properties (or something like that. I know “Inherit” was in the option). I could then build with no problems and continue with the tutorial OP mentions above.
I’ve alrdy tried this solution, but still getting a error:
->each time when I try to compile the project, I get the Question dialog: “Project modules are missing or out of date. Would you like to recompile them?” then unreal engine is loading them. (pressing OK)
→ error appears: “Game code couldn’t be compiled, Continue trying to start anyway?” (pressing OK)
→ and “The game module ‘MyProject’ could not be found. Please ensure that this module exists and that it is compiled”
Could you provide some additional information? What version of Visual Studio 2013 Express are you using? Did you build the Engine from source code, or are you using the binary version installed by the Launcher? Can you provide a detailed step-by-step example of how you are creating your project through to getting the error?