Exported landscape heightmap distorted
Hey! I've been starting to learn Unreal 4 after learning Unity... Trying to get a terrain done and I've been sculpting for a while.
I wanted to export a heightmap of the terrain, and found usefull stuff about the gizmo tool & copy pasting stuff. However, when I try to export the terrain's heightmap with the gizmo tool, I only get a distorted and unrecognizable mess out of it.
Does anyone have any idea what I'm doing wrong? Maybe my terrain is too big or something?
My landscape resolution stuff Me using the gizmo to copy the data
Distorted mess that should've been the heightmap
asked Jan 25 '18 at 02:52 PM in Using UE4
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