How do you adjust how far pieces scatter with destructibles?

I have a rock that explodes via blueprint…but how can I adjust how far the prices are scattered? ?? Sometimes they just fall to the ground and I’d like them to be shot through the air a little sense it a blast.

Thank you!!!

Hi!

You might want to try out the ‘Apply Radius Damage’ function.

Check out this two-part tutorial on destructible meshes:
Part 1
Part 2

He uses this function on Part 2 at 4:15.

I hope it helps. :slight_smile:

that helped a lot/ :slight_smile: thanks!!