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ShapeComponent ShapeColor not working correctly?

I noticed when adding a CapsuleComponent to a custom actor that when setting the ShapeColor after construction, the color doesn't seem to stick. It's always an orangeish-yellow. I am using 4.18, is this a known issue?

Product Version: UE 4.18
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asked Jan 26 '18 at 06:38 PM in C++ Programming

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Squirrlz
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  1. Make sure it's not hot reloaded;

  2. Try it in Beginplay() or PostInitializeComponents();

  3. Make a blueprint and do it in the Editor.

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answered Jan 26 '18 at 11:47 PM

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PatrickHC
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