Paper2d Camera Rotation Issue
Hi everyone! My paper2d character walks along the spline in the picture below. When the Character capsule component moves with the spline the sprite does to which is fine. The world is 3d. However, my camera/spring arm only faces forward and doesn't rotate to match the sprite/capsule An example gameplay wise would be similar to Strider 2 where when the character sprite turns so does the cameras axis. Whenever I disconnected the camera it works but it completely flips the camera to the other side when I move right or left with my character?
Any steps or advice would help, thank you in advance!
asked Jan 26 '18 at 06:53 PM in Using UE4
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