Android packaging

Android packaging

ATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehicles.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/PhysXVehicles/Binaries/Win64/UE4Editor-PhysXVehiclesEditor.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponent.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/ProceduralMeshComponent/Binaries/Win64/UE4Editor-ProceduralMeshComponentEditor.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/RuntimePhysXCooking/Binaries/Win64/UE4Editor-RuntimePhysXCooking.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVR.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/Steam/SteamVR/Binaries/Win64/UE4Editor-SteamVRController.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogModuleManager: Display: Found up-to-date module file …/…/…/Engine/Plugins/Runtime/WindowsMoviePlayer/Binaries/Win64/UE4Editor-WindowsMoviePlayer.dll (API version 3709383).

UATHelper: Packaging (Android (ETC1)): LogInit: Warning: Incompatible or missing module: UE4Editor-dabao6.dll

UATHelper: Packaging (Android (ETC1)): Took 1.7401821s to run UE4Editor-Cmd.exe, ExitCode=1

UATHelper: Packaging (Android (ETC1)): Cook failed. Deleting cooked data.

UATHelper: Packaging (Android (ETC1)): ERROR: Cook failed.

UATHelper: Packaging (Android (ETC1)): (see C:\Users\BK\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+UE4+UE_4.18\UAT_Log.txt for full exception trace)

UATHelper: Packaging (Android (ETC1)): AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)

UATHelper: Packaging (Android (ETC1)): BUILD FAILED

PackagingResults: Error: Unknown Cook Failure

It’s all right to sleep. Don’t ask me what I did. I don’t know.

For me, it was deleting a stale .dll in the win64 build folder, once I did that, it worked fine.

Set up —> Android -----》Enable Gradle Instead of Ant False
What I’m looking for on the Internet is why I don’t know