Sky Too Bright in Game

Below are two screenshots, one in the editor, the second in game. I recently created a new level and for some reason the sky looks Way too bright to the point you can’t even make out the sun/sky.

When I delete the Sky and bring in a new one it does the same thing. It doesn’t matter what I adjust nothing changes. I’ve tried building the lighting, refreshing the material, etc…

Any Ideas?

Thanks ahead of time!

Hey there, what auto exposure settings do you have in your post processing volume?

The camera has post processing settings, if you search for exposure you should have a min and a max, set them to a value you like.

I don’t believe I have one. I’m pretty new to unreal so I haven’t done anything too technical. Is there one that’s built in to the camera, perhaps?