Problem with Collisions

By the way, I’m new to UE4 and this probably has an easy solution.

I have this problem with my character- when it moves into a sprite’s hit box, it should stop, but instead it goes through it and phases through the floor. The weird thing is, it can step on top of the sprite. I think the problem has to do with set actor location, as it teleports my character 15 units in the desired direction. Is there an alternative to this? If so how do I use it? Thanks!

Basically I’m just asking how to move my character gradually so it doesn’t “teleport” into the sprites collision.

set actor always acts like a teleport. if this is for your basic character movement i would check out one of the examples or This guide.

Oh. I got it to work on my own. Thanks anyway.