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Gear VR app crashes right after launch

I made development build of my existing project (doesn't crash in 4.16.x and 4.18.3) with 4.19pre2 and installed it on the device. Shortly after launching it on Gear VR the app crashed (I managed to see a bit of initial level loaded right before it crashed). During one of the attempts only right eye was rendering, while left eye was black. During other attempts both eyes seemed to have image.

Here is a full logcat log: https://drive.google.com/open?id=1SQTCqnwjI6ogfb_DRYV1S5RvDA0QERgp

Galaxy S6, Android 7.0, UE 4.19 pre2, no 3rd party plugins used in the project.

Product Version: UE 4.19 Preview
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asked Jan 28 '18 at 03:34 AM in Bug Reports

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motorsep
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avatar image motorsep Jan 29 '18 at 02:20 AM

If I turn off mobile multiview and mobile mutiview direct - I get no crash.

avatar image Sean L ♦♦ STAFF Jan 29 '18 at 12:57 PM

Hello,

We've recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks

avatar image motorsep Jan 29 '18 at 12:58 PM

Thanks, that was the first place I reported this bug on.

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