create plugin with ThirdPartyLibrary, GeneratedCppIncludes.h not be located

i create a plugin with ThirdPartyLibrary,(only the example code,i don’t add other code), then, i add a BlueprintFunctionLibrary with UE4 class guide,but failed.
ERROR:
EXEC : error : The first include statement in source file ‘G:\CodeCloud\TEst\Plugins\nb\Intermediate\Build\Win64\UE4Editor\Inc\nb\MyBlueprintFunctionLibrary1.gen.cpp’ is trying to include the file ‘GeneratedCppIncludes.h’ as the precompiled header, but that file could not be located in any of the module’s include search paths.

I missing something? Help me! Thanks!

This fix is working https://answers.unrealengine.com/questions/601822/compil-error-with-new-plugin.html.
You don’t have to include generated.h header. Just add the dependencies