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Can't build from sources [exit code 999]

  1. I pulled sources from git

  2. Setup.bat

  3. GenerateProjectFiles.bat

  4. Run VS and start build (Win64, DevelopmentEditor).

And got this

1>The system can not find the specified path 1>UnrealBuildTool.exe not found in ....\Engine\Binaries\DotNET\UnrealBuildTool.exe 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: exit from command "....\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex" with code 999. 1>Build stop "ShaderCompileWorker.vcxproj" with error.

What's wrong?

Full build log (Russian)

 1>------ Сборка начата: проект: ShaderCompileWorker, Конфигурация: Development_Program x64 ------
 1>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.props(31,3): warning MSB4011: невозможно повторно импортировать "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Makefile.props". Он уже был импортирован в "C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.cpp.props (31,3)". Скорее всего это связано с ошибкой при написании кода сборки. Повторный импорт будет пропущен. [C:\!UE4\UnrealEngine\Engine\Intermediate\ProjectFiles\ShaderCompileWorker.vcxproj]
 1>Системе не удается найти указанный путь.
 1>UnrealBuildTool.exe not found in ..\..\Engine\Binaries\DotNET\UnrealBuildTool.exe
 1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: выход из команды "..\..\Build\BatchFiles\Build.bat ShaderCompileWorker Win64 Development -waitmutex" с кодом 999.
 1>Сборка проекта "ShaderCompileWorker.vcxproj" завершена с ошибкой.
 2>------ Сборка начата: проект: UE4, Конфигурация: Development_Editor x64 ------
 2>C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Cpp.props(31,3): warning MSB4011: невозможно повторно импортировать "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.Makefile.props". Он уже был импортирован в "C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.cpp.props (31,3)". Скорее всего это связано с ошибкой при написании кода сборки. Повторный импорт будет пропущен. [C:\!UE4\UnrealEngine\Engine\Intermediate\ProjectFiles\UE4.vcxproj]
 2>Системе не удается найти указанный путь.
 2>UnrealBuildTool.exe not found in ..\..\Engine\Binaries\DotNET\UnrealBuildTool.exe
 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3073: выход из команды "..\..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex" с кодом 999.
 2>Сборка проекта "UE4.vcxproj" завершена с ошибкой.
 ========== Сборка: успешно: 0, с ошибками: 2, без изменений: 2, пропущено: 0 ==========



Product Version: UE 4.18
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asked Jan 28 '18 at 07:25 PM in Bug Reports

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broly
564 44 64 92

avatar image Sha_d0h Mar 19 '19 at 03:13 PM

Same here with several Github sources and VS 2017 v15.9.8 anyone find a solution?

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Did you check inside ...\Engine\Binaries\DotNET\UnrealBuildTool.exe if the exe is indeed there?

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answered Jan 28 '18 at 08:20 PM

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vr_marco
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avatar image broly Jan 29 '18 at 09:47 AM

This path and app are exists

avatar image Kraken.King Jan 31 '19 at 07:20 PM

Did you ever find a solution to this? I have the same problem. Trying to install the gitHub unreal release version, I get to VS and when attempting a build the UE4 solution, it gives this message

Error MSB3073 The command "....\Build\BatchFiles\Build.bat UE4Editor Win64 Development -WaitMutex -FromMsBuild" exited with code 999. UE4 C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets 44

avatar image broly Mar 22 '19 at 03:05 PM

Can you specify your project and engine paths?

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