When I enter VR Editor mode the resolution in the Vive HMD is really low, I estimate about 50% compared to how it looks in the Vive Home environment. I read about changing the r.screenpercentage but that really messed up the display and the VR-view is totally off. Perhaps that’s not working when using the Editor?
I added the Execute Console Command in the Level blueprint on Game Begin. This requires me to start the simulation/play after switching to VR-mode in the Editor. Besides creating some form of scaled up view, where I saw parts of the black areas around the HMD rendering areas, it can’t be used for “working” in VR and editing my scene/level.
Is there any way to configure the quality for VR in the Editor? Please help!
Best regards,
Patric