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Bots do not pass each other when moving

Hello. Created by Blueprint - Character - simple bots. By pressing the button they go to different places with the help of AI move To But they do not pass each other .. in Unity3d bots you put NavMeshAgent and submit them to the point and they push each other, waiting in line, etc. Tell me how to do it in Unreal Engin 4

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asked Jul 27 '14 at 12:32 PM in Blueprint Scripting

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Banck
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You have 2 choices.

  1. Use Crowd Following Component(known as Detour crowd) instead of Path Following Component which is contained in AI Controller by default.

  2. Turn on RVO Avoidance. It's in character movement component.

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answered Jan 26 '16 at 07:41 AM

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박종찬
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