A bear walks forward in the woods
Not a player-controlled character. just a bear. You can even ignore the woods part.
I am using the InfinityBladeAdversaries pack and the UE4 sample maps.
My result so far is a bear walking in-place and not moving forward. I have toggled every check box and setting I can find...movable, root motion, collisions, gravity, physics, nav-meshes, etc etc.
I know I am missing something ridiculously basic. Please help.
asked Jan 29 '18 at 06:42 PM in Using UE4
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