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Controller/camera acting strange on respawn

I'm trying to do a multiplayer respawn and my current solution results in an odd bug that makes it so that the character can't see his weapons at all.alt text

how it looks normally

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and then the when i kill the character and respawn him you can't see his weapons or even his arm.

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Product Version: UE 4.18
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capture1.png (961.0 kB)
capture2.png (912.2 kB)
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asked Jan 30 '18 at 06:19 AM in Blueprint Scripting

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RPGamer777
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2 answers: sort voted first

I fixed it by doing a short delay before the player controller possesses the pawn.

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answered Jan 30 '18 at 06:58 PM

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RPGamer777
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I found that if I move the camera out then back in with a flipflop bound to v it fixes it but obviously i want a automatic fix that wont take user input.

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answered Jan 30 '18 at 04:22 PM

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RPGamer777
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