Replicated variable in C++ doesnt work
I am trying to replicate bool variable and I get strange behaviour. When changing on server value changes on client but is incorrect (when true on server it's false on client) but when I cange it on client the server doesn't see that change.
In .h file I declare
And In constructor I call
Then I also set
How It's supposed to be set up to work?
asked Jan 30 '18 at 08:40 AM in C++ Programming
Replicated variable wasn't set on server ... that makes quite a lot of sense now to me.
answered Jan 30 '18 at 01:32 PM
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