error unable to find plugin for building DLC

Hi all,

I’ve seen this posted before but with a fix I’ve no idea about.

https://answers.unrealengine.com/questions/719012/missing-plugin-error-while-building-dlc.html

However I’ve followed the Mobile Packaging Wizard and it’s all grand till I launch the IOS DLC profile, it errors out saying it can’t find the plugin ‘DLC1.0’ for building DLC.

I’ve no idea what it could be, I’m going to try this in 4.19 preview to see if it’s an issue or not but other than that I have no idea, any help would be most appreciated.

Screen cap and log are attached.

I’ve not tried this in 4.19 as my project uses AR and the blueprints have changed for some of it so as of yet I can’t package the project to even try mobile packaging.

There’s a ticket for this, the temporary solution does not seem to work, that’s if I am creating a blank plugin correctly.

I remember having some troubles with the suggested temp fix, but don’t remember exactly, what those were. I got it working eventually though. Possibly it doesn’t let you have period characters in the DLC/Plugin name, maybe you could try renaming to DLC1 for now?

EDIT: I also initially placed my plugin into ‘ProjectDir/Plugins/Android’ folder, to later find out, that folders with platform name are stripped out of the project during packaging, so I had to move it into ‘ProjectDir/Plugins’

EDIT2: Actually, since all of the above might well be irrelevant, could you post a build log after creating a blank plugin, and verify, that there actually is a blank plugin in your Plugins dir? The directory structure should look something like this:

Hi there Dietrich.

Thanks for the reply, I’ve not had time to try out your suggestion but thanks a lot for posting, there is a ticket for this error so I hope they fix it soon enough. I’ll be sure to try what you’ve said and I hope it is something as simple as a period or directory.