x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Persistent map size increases when saved with sublevels loaded

I have two questions.

  1. When I save my persistent level without sublevels loaded, it's about 12MB. But it becomes 190MB if I save it with sublevels loaded. Why the difference? What's the correct way to save? In both cases, a packaged game seems to run fine.

  2. I recently dabbled with World Settings | Force No Precomputed Lighting (on) and Project Settings | Rendering | Allow Static Lighting (off) to disable any light backing in my map. After some experiments, the editor ended up generating MyMapName_BuiltData.uasset files for the persistent level and each sublevel, which weren't there before. What are they? With static lighting off, what other data needs to be built? How can I get rid of them (and their references in umap files)?

Thank you!

Product Version: UE 4.17
Tags:
more ▼

asked Jan 31 '18 at 12:28 AM in Using UE4

avatar image

all2one
6 1

(comments are locked)
10|2000 characters needed characters left

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question