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Copying across landscape to new level

Hi All,

Currently running into an issue when I am migrating my landscape into another level, it is casuing my editor to crash.

I have tried both copy paste and " move selected actors to level" but both are running into the same issue of eating all my ram and crashing the editor out.

Thanks,

Max

Product Version: UE 4.18
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asked Jan 31 '18 at 12:58 PM in Using UE4

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Max93b
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avatar image ViceVersa Jan 31 '18 at 03:54 PM

you can export the height map to a file, then open your new map, and insteaqd of "create new" choose "import from file". You will still need to repaint the materials on, but it will do all the sculpting for you

avatar image Hellrunner2k Mar 28 '19 at 04:19 PM

And here is the solution:

create a map with your Landscape in it ... and the sky box and what ever is not level dependent. Create an empty map with your default setup. open window->Levels in the new tab click on Levels->add existing pick your landscape map. setup your template with your current map... or duplicate the template map you just created. step 3... step 4 SUCCESS

make sure noone messes arround with the landscape map. In the template lock the landscape map, set the base level as presistent... save ... always save ^^

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