I want to see how it is handling things before making a Custom Character Movement Component, but I can’t find it anywhere on GitHub.
(I’m wanting to implement Jerk (the derivative of Acceleration), but that’s not really relevant to the question.)
I want to see how it is handling things before making a Custom Character Movement Component, but I can’t find it anywhere on GitHub.
(I’m wanting to implement Jerk (the derivative of Acceleration), but that’s not really relevant to the question.)
You can find it here:
UnrealEngine\Engine\Source\Runtime\Engine\Private\CharacterMovementComponent.cpp
Good luck!
I found it in UE4 Project under:
Source/Runtime/Engine/Private/Components/CharacterMovementComponent.cpp
Version 4.16.2
Have fun