World Position Offset in Mobile?

Pretty much the title… I saw this post:

but this was August 2016, and I was wondering if there have been any updates on this.
Do mobiles support World Position Offset now, specifically in high end devices like Galaxy S8 and Pixel 2 etc? OpenGL ES 3+? Vulkan?? Or is there any kind of “hacky” way to force it via c++? Or is it just not possible at all…

Thanks!

Turns out it works fine on ES 3.1, not sure about Vulkan.

Hi. Check “Use Full Precision” in your Material.
That fixed this issue in our case. Also works with ES2.

Best Regards,

Andi, DEFICIT Games