UV Tiling a scaled cube
I'm trying to tile a texture along a scaled cube. The tiling is functioning properly along the front and back faces and not on the top/bottom of the cube, why?
Here's what I mean:
What have I done wrong here?
asked Feb 01 '18 at 08:59 AM in Using UE4
If it's a scaled cube, it's likely because the UVs have been stretched. Try making it world aligned.
answered Feb 01 '18 at 09:37 AM
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