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Light Material Moving bug

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I'm trying to make light out some parts of my mesh, but the light move when I rotate the camera as you can see on the images. Is it a way to freeze the texture on the model so it looks the same when I rotate the camera?

It is 2 images, but only 1 is in the preview.

Product Version: UE 4.18
light-move-bug1.png (928.8 kB)
help1.png (614.0 kB)
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asked Feb 01 '18 at 12:36 PM in Rendering

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