Crash report

Why in these days my UE4 is crashing when i m doing operation on widgets?
Here an example log
Log file open, 02/01/18 14:58:45
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VSPerf140.dll’ (GetLastError=126)
LogWindows: File ‘VSPerf140.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: Jump
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1534256160) SRandInit(-1534256160).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.132703
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin AdvancedSessions
LogPluginManager: Mounting plugin AdvancedSteamSessions
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemSteam
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Using libcurl 7.47.1
LogInit: - built for x86_64-pc-win32
LogInit: - supports SSL with OpenSSL/1.0.2g
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_IDN
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = false - Libcurl will NOT verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
LogOnline: Display: STEAM: Loading Steam SDK 1.39
LogOnline: Warning: STEAM: Steam API disabled!
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.17-CL-3658906
LogInit: Engine Version: 4.17.2-3658906+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-3573198+++UE4+Release-4.17
LogInit: Net CL: 3573198
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 20
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 28
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 19
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 7
LogInit: Compiled (64-bit): Sep 22 2017 13:47:16
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:
LogInit: Base directory: C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.02.01-13.58.46:485][ 0]LogInit: Selected Device Profile: [Windows]
[2018.02.01-13.58.46:486][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2018.02.01-13.58.46:515][ 0]LogInit: Computer: LAPTOP-TMS9ON0V
[2018.02.01-13.58.46:515][ 0]LogInit: User: ilMAG
[2018.02.01-13.58.46:515][ 0]LogInit: CPU Page size=4096, Cores=2
[2018.02.01-13.58.46:515][ 0]LogInit: High frequency timer resolution =2.835935 MHz
[2018.02.01-13.58.46:516][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx)
[2018.02.01-13.58.46:516][ 0]LogMemory: Platform Memory Stats for Windows
[2018.02.01-13.58.46:516][ 0]LogMemory: Process Physical Memory: 281.86 MB used, 281.86 MB peak
[2018.02.01-13.58.46:516][ 0]LogMemory: Process Virtual Memory: 276.29 MB used, 276.29 MB peak
[2018.02.01-13.58.46:516][ 0]LogMemory: Physical Memory: 3588.42 MB used, 4471.80 MB free, 8060.22 MB total
[2018.02.01-13.58.46:516][ 0]LogMemory: Virtual Memory: 703.41 MB used, 4471.80 MB free, 134217728.00 MB total
[2018.02.01-13.58.47:148][ 0]LogInit: Using OS detected language (it-IT).
[2018.02.01-13.58.47:148][ 0]LogInit: Using OS detected locale (it-IT).
[2018.02.01-13.58.47:152][ 0]LogTextLocalizationManager: No localization for ‘it-IT’ exists, so ‘en’ will be used for the language.
[2018.02.01-13.58.47:153][ 0]LogTextLocalizationManager: No localization for ‘it-IT’ exists, so ‘en’ will be used for the locale.
[2018.02.01-13.58.48:154][ 0]LogD3D11RHI: D3D11 adapters:
[2018.02.01-13.58.48:226][ 0]LogD3D11RHI: 0. ‘NVIDIA GeForce 940MX’ (Feature Level 11_0)
[2018.02.01-13.58.48:226][ 0]LogD3D11RHI: 2019/0/4030 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de
[2018.02.01-13.58.48:239][ 0]LogD3D11RHI: 1. ‘Intel(R) HD Graphics 620’ (Feature Level 11_0)
[2018.02.01-13.58.48:239][ 0]LogD3D11RHI: 128/0/4030 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
[2018.02.01-13.58.48:242][ 0]LogD3D11RHI: 2. ‘Microsoft Basic Render Driver’ (Feature Level 11_0)
[2018.02.01-13.58.48:242][ 0]LogD3D11RHI: 0/0/4030 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
[2018.02.01-13.58.48:242][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2018.02.01-13.58.48:252][ 0]LogD3D11RHI: Creating new Direct3DDevice
[2018.02.01-13.58.48:252][ 0]LogD3D11RHI: GPU DeviceId: 0x179c (for the marketing name, search the web for “GPU Device Id”)
[2018.02.01-13.58.48:252][ 0]LogWindows: EnumDisplayDevices:
[2018.02.01-13.58.48:253][ 0]LogWindows: 0. ‘Intel(R) HD Graphics 620’ (P:1 D:1)
[2018.02.01-13.58.48:253][ 0]LogWindows: 1. ‘Intel(R) HD Graphics 620’ (P:0 D:0)
[2018.02.01-13.58.48:253][ 0]LogWindows: 2. ‘Intel(R) HD Graphics 620’ (P:0 D:0)
[2018.02.01-13.58.48:253][ 0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
[2018.02.01-13.58.48:253][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce 940MX
[2018.02.01-13.58.48:253][ 0]LogD3D11RHI: Driver Version: Unknown (internal:Unknown, unified:Unknown)
[2018.02.01-13.58.48:253][ 0]LogD3D11RHI: Driver Date: Unknown
[2018.02.01-13.58.48:253][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
[2018.02.01-13.58.48:285][ 0]LogD3D11RHI: Async texture creation enabled
[2018.02.01-13.58.48:300][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1)
[2018.02.01-13.58.48:301][ 0]LogShaderCompilers: Guid format shader working directory is 19 characters bigger than the processId version (D:/ilMag/Desktop/JumpGioco/Intermediate/Shaders/WorkingDirectory/10740/).
[2018.02.01-13.58.48:301][ 0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/ilMAG/AppData/Local/Temp/UnrealShaderWorkingDir/CBB134DF48296169B1ED3388BC7B1659/’.
[2018.02.01-13.58.48:301][ 0]LogShaderCompilers: Display: Using Local Shader Compiler.
[2018.02.01-13.58.49:514][ 0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
[2018.02.01-13.58.49:591][ 0]LogTemp: Display: Loaded TP MacClientTargetPlatform
[2018.02.01-13.58.49:665][ 0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
[2018.02.01-13.58.49:741][ 0]LogTemp: Display: Loaded TP MacServerTargetPlatform
[2018.02.01-13.58.49:814][ 0]LogTemp: Display: Loaded TP MacTargetPlatform
[2018.02.01-13.58.49:889][ 0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
[2018.02.01-13.58.49:958][ 0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
[2018.02.01-13.58.50:036][ 0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
[2018.02.01-13.58.50:105][ 0]LogTemp: Display: Loaded TP WindowsTargetPlatform
[2018.02.01-13.58.50:175][ 0]LogTemp: Display: Loaded TP AndroidTargetPlatform
[2018.02.01-13.58.50:246][ 0]LogTemp: Display: Loaded TP Android_ASTCTargetPlatform
[2018.02.01-13.58.50:321][ 0]LogTemp: Display: Loaded TP Android_ATCTargetPlatform
[2018.02.01-13.58.50:392][ 0]LogTemp: Display: Loaded TP Android_DXTTargetPlatform
[2018.02.01-13.58.50:464][ 0]LogTemp: Display: Loaded TP Android_ETC1TargetPlatform
[2018.02.01-13.58.50:534][ 0]LogTemp: Display: Loaded TP Android_ETC2TargetPlatform
[2018.02.01-13.58.50:681][ 0]LogTemp: Display: Loaded TP Android_MultiTargetPlatform
[2018.02.01-13.58.50:681][ 0]LogTemp: Display: Loaded TP Android_PVRTCTargetPlatform
[2018.02.01-13.58.50:737][ 0]LogTemp: Display: Loaded TP HTML5TargetPlatform
[2018.02.01-13.58.50:865][ 0]LogTemp: Display: Loaded TP IOSTargetPlatform
[2018.02.01-13.58.50:910][ 0]LogTemp: Display: Loaded TP TVOSTargetPlatform
[2018.02.01-13.58.50:979][ 0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
[2018.02.01-13.58.51:053][ 0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
[2018.02.01-13.58.51:130][ 0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
[2018.02.01-13.58.51:205][ 0]LogTemp: Display: Loaded TP LinuxTargetPlatform
[2018.02.01-13.58.51:205][ 0]LogTargetPlatformManager: Display: Building Assets For Windows
[2018.02.01-13.58.51:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
[2018.02.01-13.58.52:025][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 93MB C:/Users/ilMAG/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
[2018.02.01-13.58.52:025][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/ilMAG/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc
[2018.02.01-13.58.52:026][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/ilMag/Desktop/JumpGioco/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2018.02.01-13.58.52:026][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2018.02.01-13.58.52:026][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/ilMag/Desktop/JumpGioco/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2018.02.01-13.58.52:026][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2018.02.01-13.58.52:044][ 0]LogDerivedDataCache: Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2018.02.01-13.58.52:056][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/ilMAG/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2018.02.01-13.58.52:070][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2018.02.01-13.58.52:070][ 0]LogSlate: Using Freetype 2.6.0
[2018.02.01-13.58.52:071][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.02.01-13.58.52:071][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2018.02.01-13.58.52:403][ 0]LogAssetRegistry: FAssetRegistry took 0.0264 seconds to start up
[2018.02.01-13.58.52:573][ 0]LogInit: Selected Device Profile: [Windows]
[2018.02.01-13.58.52:754][ 0]LogContentStreaming: Texture pool size is 0.00 MB
[2018.02.01-13.58.53:193][ 0]LogSimplygon: Simplygon DLL not present - disabling.
[2018.02.01-13.58.53:250][ 0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
[2018.02.01-13.58.53:250][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
[2018.02.01-13.58.53:250][ 0]LogMeshReduction: No automatic skeletal mesh reduction module available
[2018.02.01-13.58.53:250][ 0]LogMeshReduction: No automatic mesh merging module available
[2018.02.01-13.58.53:250][ 0]LogMeshMerging: No automatic mesh merging module available
[2018.02.01-13.58.53:717][ 0]LogNetVersion: Jump , NetCL: 3573198, EngineNetVer: 2, GameNetVer: 0 (Checksum: 158759889)
[2018.02.01-13.58.54:007][ 0]LogPackageLocalizationCache: Processed 5 localized package path(s) for 1 prioritized culture(s) in 0.030877 seconds
[2018.02.01-13.58.54:015][ 0]LogUObjectArray: 35832 objects as part of root set at end of initial load.
[2018.02.01-13.58.54:015][ 0]LogUObjectAllocator: 7742872 out of 0 bytes used by permanent object pool.
[2018.02.01-13.58.54:015][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.02.01-13.58.57:832][ 0]LogTcpMessaging: Initializing TcpMessaging bridge
[2018.02.01-13.58.57:884][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2018.02.01-13.58.59:199][ 0]LogMaterial: Uniform references updated for custom material expression Custom.
[2018.02.01-13.58.59:773][ 0]SourceControl: Source control is disabled
[2018.02.01-13.58.59:773][ 0]SourceControl: Source control is disabled
[2018.02.01-13.58.59:846][ 0]SourceControl: Source control is disabled
[2018.02.01-13.58.59:926][ 0]SourceControl: Source control is disabled
[2018.02.01-13.59.00:805][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2018.02.01-13.59.01:154][ 0]LogOcInput: OculusInput pre-init called
[2018.02.01-13.59.01:517][ 0]LogEngine: Initializing Engine…
[2018.02.01-13.59.01:519][ 0]LogHMD: Failed to initialize OpenVR with code 110
[2018.02.01-13.59.01:785][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
[2018.02.01-13.59.01:785][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
[2018.02.01-13.59.01:982][ 0]LogAIModule: Creating AISystem for world Untitled
[2018.02.01-13.59.01:993][ 0]LogInit: XAudio2 using ‘Speakers (Realtek High Definition Audio)’ : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
[2018.02.01-13.59.02:014][ 0]LogInit: FAudioDevice initialized.
[2018.02.01-13.59.02:158][ 0]LogDerivedDataCache: Saved boot cache 0.14s 93MB C:/Users/ilMAG/AppData/Local/UnrealEngine/4.17/DerivedDataCache/Boot.ddc.
[2018.02.01-13.59.02:178][ 0]LogInit: Texture streaming: Enabled
[2018.02.01-13.59.02:579][ 0]LogEngineSessionManager: EngineSessionManager initialized
[2018.02.01-13.59.02:579][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={F20435CD-445A-9056-F09A-C2B571E06018}
[2018.02.01-13.59.03:291][ 0]LogInit: Transaction tracking system initialized
[2018.02.01-13.59.04:211][ 0]BlueprintLog: New page: Editor Load
[2018.02.01-13.59.05:828][ 0]LocalizationService: Localization service is disabled
[2018.02.01-13.59.07:083][ 0]LogConsoleResponse: Display:
[2018.02.01-13.59.07:349][ 0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
[2018.02.01-13.59.07:349][ 0]LogCook: Display: Mobile HDR setting 1
[2018.02.01-13.59.07:349][ 0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
[2018.02.01-13.59.07:857][ 0]LogFileCache: Scanning file cache for directory ‘D:/ilMag/Desktop/JumpGioco/Content/’ took 0.02s
[2018.02.01-13.59.08:925][ 0]SourceControl: Source control is disabled
[2018.02.01-13.59.09:048][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.02.01-13.59.09:051][ 0]LogSlate: Took 0.000488 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
[2018.02.01-13.59.11:747][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.02.01-13.59.11:749][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.02.01-13.59.12:675][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.02.01-13.59.12:676][ 0]LogWindowsTextInputMethodSystem: Display: IME system now deactivated.
[2018.02.01-13.59.12:706][ 0]Cmd: MAP LOAD FILE=“D:/ilMag/Desktop/JumpGioco/Content/2DSideScrollerBP/Maps/2DSideScrollerExampleMap.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2018.02.01-13.59.12:706][ 0]LogEditorServer: Warning: Can’t find file ‘D:/ilMag/Desktop/JumpGioco/Content/2DSideScrollerBP/Maps/2DSideScrollerExampleMap.umap’
[2018.02.01-13.59.12:706][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
[2018.02.01-13.59.12:790][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 83.492ms to complete.
[2018.02.01-13.59.12:790][ 0]LogFileHelpers: Loading map ‘2DSideScrollerExampleMap’ took 0.084
[2018.02.01-13.59.12:911][ 0]LogStats: Warning: MetaData mismatch. Did you assign a stat to two groups? New //STATGROUP_Threads//SplashScreenThread///Thread_2750_0///####STATCAT_Advanced#### old //STATGROUP_Threads//SplashScreenThread///Thread_14e0_0///####STATCAT_Advanced####
[2018.02.01-13.59.12:911][ 0]LogCollectionManager: Loaded 0 collections in 0.003226 seconds
[2018.02.01-13.59.13:030][ 0]LogFileCache: Scanning file cache for directory ‘D:/ilMag/Desktop/JumpGioco/Saved/Collections/’ took 0.01s
[2018.02.01-13.59.13:030][ 0]LogFileCache: Scanning file cache for directory ‘D:/ilMag/Desktop/JumpGioco/Content/Developers/ilMAG/Collections/’ took 0.01s
[2018.02.01-13.59.13:030][ 0]LogFileCache: Scanning file cache for directory ‘D:/ilMag/Desktop/JumpGioco/Content/Collections/’ took 0.01s
[2018.02.01-13.59.13:030][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds
[2018.02.01-13.59.13:042][ 0]LogContentBrowser: Native class hierarchy populated in 0.0116 seconds. Added 2411 classes and 509 folders.
[2018.02.01-13.59.13:162][ 0]LogContentBrowser: Native class hierarchy updated for ‘WidgetCarousel’ in 0.0008 seconds. Added 0 classes and 0 folders.
[2018.02.01-13.59.13:222][ 0]LogContentBrowser: Native class hierarchy updated for ‘AddContentDialog’ in 0.0011 seconds. Added 0 classes and 0 folders.
[2018.02.01-13.59.13:291][ 0]LogContentBrowser: Native class hierarchy updated for ‘SceneOutliner’ in 0.0010 seconds. Added 1 classes and 2 folders.
[2018.02.01-13.59.13:378][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
[2018.02.01-13.59.13:386][ 0]LogSlate: Took 0.000240 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf’ (139K)
[2018.02.01-13.59.13:551][ 0]LogRenderer: Reallocating scene render targets to support 856x372 Format 10 NumSamples 1 (Frame:1).
[2018.02.01-13.59.13:819][ 0]LogContentBrowser: Native class hierarchy updated for ‘HierarchicalLODOutliner’ in 0.0009 seconds. Added 1 classes and 2 folders.
[2018.02.01-13.59.13:819][ 0]LogLoad: (Engine Initialization) Total time: 29.80 seconds
[2018.02.01-13.59.13:819][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
[2018.02.01-13.59.13:819][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available.
[2018.02.01-13.59.14:183][ 0]LogContentStreaming: Texture pool size now 3000 MB
[2018.02.01-13.59.14:229][ 0]LogSlate: Took 0.000664 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2018.02.01-13.59.15:189][ 3]LogSlate: Took 0.000469 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2018.02.01-13.59.15:515][ 4]LogAssetRegistry: Asset discovery search completed in 23.1326 seconds
[2018.02.01-13.59.15:517][ 4]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects)
[2018.02.01-13.59.15:517][ 4]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000058 seconds (updated 0 objects)
[2018.02.01-13.59.35:680][459]LogBlueprint: Error: [Compiler LobbyMenu] This blueprint (self) is not a GameSetting_C, therefore ’ Target ’ must have a connection.
[2018.02.01-13.59.35:703][459]LogBlueprint: Warning: [Compiler LobbyMenu] [0051.68] Compile of LobbyMenu failed. 1 Fatal Issue(s) 0 Warning(s) [in 39 ms] (/Game/Online/ui/LobbyMenu_2018-01-31-15-34-05.LobbyMenu)
[2018.02.01-13.59.35:796][459]LogSlate: Took 0.000213 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Light.ttf’ (159K)
[2018.02.01-13.59.36:391][459]LogContentBrowser: Native class hierarchy updated for ‘BlueprintGraph’ in 0.0014 seconds. Added 113 classes and 0 folders.
[2018.02.01-13.59.37:556][459]LogSlate: Took 0.000163 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-BoldCondensed.ttf’ (158K)
[2018.02.01-13.59.40:569][617]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Editor/Slate/Fonts/Roboto-Italic.ttf’ (157K)
[2018.02.01-13.59.44:984][879]BlueprintLog: New page: Compile LobbyMenu
[2018.02.01-14.00.22:069][940]LogWindows: Windows GetLastError: Operazione completata. (0)