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How to add delay to Scene Capture Component 2D?

Hello! I am using a live camera feed into UE4 and overlaying it (chroma keyed) onto a spectator Scene Capture Component 2D. It looks great and the VR player is overlayed into the game, but there is a delay with the live camera feed into UE4, the camera footage of the player lags behind the game. I want to delay the Scene Capture Component 2D to match the camera delay so that everything is perfectly in sync.

How could I accomplish this?

Product Version: UE 4.18
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asked Feb 01 '18 at 08:36 PM in Blueprint Scripting

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Matt2468rv
3 2 5

avatar image Matt2468rv Mar 28 '18 at 05:14 PM

Does anyone know how to do this?

avatar image aliasense Aug 20 '18 at 12:31 AM

any update? how to synch rendering with external camera / mediaplayer (at least delay a bit)?

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