My new Project crashes always when it loads the examable map. Within the projekt i just imported some static meshes and textures. all Worked but today i tryed to load it and it keeps crashing… . Ill postn the Crash under this post.
UBodySetup::CreatePhysicsMeshes() process. My suggestion is that you brought in some meshes, I would remove them from your content directory folder as a test. Thats the best idea, I have.
I did this but it still crashes… do i have to make a new Projekt and set it up from ground without coping stuff frome one projket to another?. In 4.2.1 I was able to copy most of my Meshes etc… Is this not supportet anymore in Ue4.3 or did I had just Bad Luck?
Hm, i remember migrating something from 4.2.1 to 4.3 (the commentary box of the blueprint_testlevel) and everything worked fine.
So, does your project crash on startup or when start playing?
Is it the normal example_map or do you have models/blueprints with models placed in it? If so, try removing one by another.
If its the editor that crashes just from starting than im overasked.
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