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How to correctly import FBX model

I would like to ask you how to correctly import a model in FBX format, because I imported one vehicle and it created a lot of files. and I don't see that vehicle.

I see only a parts of that vehicle as you can see on this image: https://i.imgur.com/qkCWB9e.png

I know that if I import FBX I have to check "combine meshes" but as you can see (https://i.imgur.com/7ghpqOr.png), I didn't have that option.

Is possible to combine that files to one mesh, because I don't know how to work with that.

Product Version: UE 4.15
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asked Feb 02 '18 at 03:00 PM in Using UE4

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Uncheck Import Skeletal and you will get the Combine Meshes option. Why do you have all these skeletal meshes in your model though?

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answered Feb 02 '18 at 06:20 PM

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avatar image t0msk Feb 02 '18 at 08:12 PM

Thanks, I don't know why there are skeletal meshes, it is not my 3D object. I downloaded it from free3d.com and What is advantage of using multiple meshes instead of one?

avatar image vr_marco Feb 02 '18 at 08:15 PM

You need multiple meshes if you want to handle different parts independently for some reasons (e.g. you have a car and the wheels are independent meshes so you can make them turn). Otherwise, also for performance reasons, it is better to have one mesh only.

avatar image t0msk Feb 02 '18 at 08:18 PM

Ah okey, so I have a car, so I should have 1 mesh except wheels, right? So how is possible to combine all meshes except wheels?

avatar image vr_marco Feb 02 '18 at 08:21 PM

Given the many parts of the model you have chosen, my recommendation would be to import it into Blender (or 3ds Max or Maya), export the wheels separately, merge the rest and export it as one mesh.

avatar image t0msk Feb 02 '18 at 08:49 PM

Yea so it is always step back to Blender? I don't say that it is bad idea, but it is not possible to do it in Unreal Engine?

avatar image vr_marco Feb 02 '18 at 08:51 PM

Sure, you can use Actors Merging, but it won't be easy. Anyway, give it a try.

Reference here:


avatar image t0msk Feb 02 '18 at 09:12 PM

Thank you very much

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