While Creating Infinite World - Error Infinite Loop (Updated Images)
This maze has 4 box collisions on the each of its ends. Upon "Overlap" I want to create another replica of the same maze in the respective axis of the current maze. But, everytime I am trying to do this, the program calls for an Infinite loop. Also, I dont want to spawn the maze on top of an existing maze. If there is an existing maze, the overlap should not trigger itself.
I added Images of the Actor mesh, Box Collision's OnComponentBeginOverlap Event and the Custom Event that is being called to spawn the tile.
Follow this question
Once you sign in you will be able to subscribe for any updates here