G’day,
Not sure who the framework team are, so I’m posting here to support staff only.
Compiler error while mucking around with animation blueprint:
The addition of the second Layered Blend Per Bone caused this error message to appear.
Funnily enough, I was attempting to work around a bug that was crashing the editor when I used a single Layered Blend Per Bone, but I’ll create a proper bug report for that.
Thanks.
Kris