Is it possible to animating a texture map of a 3d object?

As the question,is it possible to animating a texture map of a 3d object?
could this only can be done in using sprite sheet of a texture map?

This question very confuse me,hope someone can answer me,
bytheway sorry for bad english,i am not native english speaker.

yes you can do it with panner node in material editor

but not panner only can move the texture different direction?
how about if i want to animating the texture like the sprite sheet?

do you want something like a movie running on a object?

you can do it with a a sprite sheet as a texture, and then plug it into a sub uv node in the material editor. You can have a scalar parameter as the frame, and then change that parameter in a blueprint

If you want to change the direction, use a custom rotator

this is pretty much how they make the fire particle system in the starter content if you wanted to see an example

thx,i will try using sprite sheet as a texture