How to orbit particles with constant tangential velocity instead of angular velocity?
I want to make some bats flying around a castle. Using the orbit module gives some ok results but, because it works with angular velocity, the outer bats are a lot faster than the ones close to the orbit's center.
Is there a way to control the particle's tangential speed directly or a way to fake this by making the rotation slower with distance?
asked Feb 04 '18 at 12:17 PM in Everything Else
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