How to play sequence in different level?

I created a sequence in a level that I want to play in different level is there any way to do that?

You should be able to do this just by adding the level sequence asset to the other level. If you use spawnables, it should just work. If you use possessables, the object names will need to match. Or, you can rebind the possessables at runtime.

Here’s a doc on rebinding:

https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/AnimateDynamicObjects/

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