How to make user interface for a message?

I have two ways to done that.

  1. Put a text into your “Door blueprint”, create a trigger box and set a Overlap Event to show/hide the text

but the text will not alway follow the screen ( like a floating object) unless additional setting.

  1. Use HUD blueprint to draw a text when you close to a door, it just like GUI in Unity

I want to make a little message pop up when I get close to my door where it says to press a button to open door but I have no idea how to make the message.

its confusing as all hell but this works.

Nameplate

also check out the content examples map for basic hud, theres an objective thingy that would do what you want.

good luck

Just to make this a bit clearer.

For the first option you will have to add a text render which you hide by default and set visible as soon as someone enters that trigger box (inside the components view it’s just “box”).

The second one is a bit simpler as you just need to ad the “Draw Text” node into your HUD blueprint however you need to trigger it somehow (I’d suggest a custom event).