Collision Not Working
I'm using Unreal Engine 4.10.
I've noticed when my character jumps up when a platform is moving up, he falls through the platform.
The platform has box collision and the collision Presets is set to "BlockAll"
The platform uses a timeline to lerp up and down.
Also here is a video that someone else posted that shows my issue perfectly:
Does anyone have an idea why this is occurring and what I can do to solve this issue? If needed I can provide more details on the issue.
Instead of teleport, use sequencer to move your object. Your collision will work fine and you'll have more freedom to adjust how your platform moves.
answered Feb 07 '18 at 10:38 PM
I Create Art!
Try turning on Constant Collision Detection (CCD) as this can fix some collision issues when items are moving fast. It in the advanced portion of the Collision settings.
answered Feb 12 '18 at 01:31 AM
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