Hi everyone,
I’ve been having a problem regarding double jumping (definitely not the first one on this forum). In the past I have been using the jump function for this mechanic, with the Max Jump Count at 2. I recently decided to change this mechanic to instead use Launch Character, and it works great for the most part! The only thing i’m missing from before is the Max Jump Hold Time, which gave me the opportunity to implement more control for the jumping.
I was wondering if there is an alternative for Max Jump Hold Time, but instead made for the Launch Character function.
I would greatly appreciate any form for response, and thanks in advance!
Best regards,