Currently we have a actor that has 2 FTransforms and they’re both MakeEditWidget, however when we switch to our own editor mode tab(tabs such as Landscape, bsp, foliage), this EditWidget dissapears until you go back to “Place” Editor mode.
Is there a way so we can override the EditWidget to appear in our own editor module or a setting on the editor module that will allow this to be shown?
Seems like this isn’t even being called except when in the place mode. Doesn’t work in other modes either. I’ll have to dive into source code further to see if there’s a possibility to hook into it