Hi,
I got one big Problem. I bought the UE 4.3 update yesterday and converted two of my projekts. One of it is damaged now, so i cant start it in any version since 4.0. The second one is maybe ok, that meens i can start it.
So after this i thought i just have to create a new projekt but there i get the problem that every level exept the Default one crashes at saving, even if ther is nothing in it. I dont know what i have done wrong.
I already updated my driver and doublechecked things like the Firewall and my AnitVirus Programm.
The crash report is very short ill post it under this post (its always the same, at “start crash” and “at saving crash”)
!Id:d9b3c649754d3c13cffe3408389e318e
Unknown exception - code 00000001 (first/second chance not available)
Assertion failed: FCompression::UncompressMemory( Flags, Dest, Chunk.UncompressedSize, CompressedBuffer, Chunk.CompressedSize, (Padding > 0) ? true : false ) [File:D:\BuildFarm\buildmachine_++depot+UE4-Releases+4.3\Engine\Source\Runtime\Core\Pri
KERNELBASE + 37901 bytes
UE4Editor_Core + 3009491 bytes
UE4Editor_Core + 1775834 bytes
UE4Editor_Core + 1703568 bytes
UE4Editor_Core + 2253009 bytes
UE4Editor_CoreUObject + 548204 bytes
UE4Editor_CoreUObject + 470123 bytes
UE4Editor_CoreUObject + 342611 bytes
UE4Editor_CoreUObject + 719797 bytes
UE4Editor_CoreUObject + 719275 bytes
UE4Editor_CoreUObject + 851803 bytes
UE4Editor_CoreUObject + 1130905 bytes
UE4Editor_UnrealEd + 2912732 bytes
UE4Editor_UnrealEd + 2909624 bytes
UE4Editor_UnrealEd + 2905259 bytes
UE4Editor_UnrealEd + 2909153 bytes
UE4Editor_UnrealEd + 2905524 bytes
UE4Editor_LevelEditor + 406554 bytes
UE4Editor_Slate + 514358 bytes
UE4Editor_Slate + 1176663 bytes
UE4Editor_Slate + 1196600 bytes
UE4Editor_Slate + 1074844 bytes
UE4Editor_Slate + 2557978 bytes
UE4Editor_Slate + 2689353 bytes
UE4Editor_Slate + 653625 bytes
UE4Editor_Slate + 612793 bytes
UE4Editor_Core + 2986701 bytes
UE4Editor_Core + 2919921 bytes
UE4Editor_Core + 2990991 bytes
UE4Editor_Core + 2908946 bytes
user32 + 105425 bytes
user32 + 104666 bytes
UE4Editor_Core + 2992006 bytes
UE4Editor!FEngineLoop::Tick() + 2990 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\launchengineloop.cpp:2066]
UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.3\engine\source\runtime\launch\private\windows\launchwindows.cpp:207]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
thanks in advance
Siebencorgie