[FeedBack] Content Browser - hard to filter and search for specific types
I'd like to scan the game project for assets of a specific type (for example - all sound related assets).
As seen in the screenshot, i have selected the "Sounds" category in Filters:
This however, does not show all assets of a particular type. In order to see those, i have to drill-down into specific folders to see whether they contain the filtered assets.
This makes it hard to look for "all assets of a particular type or types".
Is there a better way to filter assets? or is this valid feedback? can this be improved?
asked Mar 11 '14 at 03:46 AM in Using UE4
ue4-archive ♦♦ STAFF
Thank you for your feedback. This issue has been resolved in a internal build we have and in future releases of Rocket the issue will not be present.
The solution to this is to enter a single space in your search bar (by pressing spacebar once)
that will accomplish the desired effect of showing all assets of a particular type
I find the need to do this strange,and I consider it a defect
but this is the current workaround
If you go into Edit on the toolbar Editor Preferences->Preferences then to Content Browser there is an option to turn off Display Folders.
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