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Issue with Tileset View selection with Mouse Location

when using the "Tile Set View" and trying to select tiles, the mouse clicks that are registered are really far off from where I'm clicking on the screen.

I've been able to reproduce this by creating a new project and tileset from scratch.

link to video of issue: https://www.youtube.com/watch?v=XplP789L3rk

Disclaimer: i'm a newbie, so this could be a setting or something I don't know about.

OSX 10.13.3

Product Version: UE 4.18
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asked Feb 08 '18 at 07:00 PM in Using UE4

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leahsiddall
16 2

avatar image Devotedworker May 02 '18 at 01:39 AM

Can confirm same issue over here with 10.12.6, its certainly not just you

avatar image greenuns Jun 26 '18 at 07:38 AM

same here... osx 10.13.3 unreal 4.19.2

avatar image twig1337 Aug 20 '18 at 01:08 AM

Bump: OSX 10.13.6, Unreal 4.20.1

avatar image CasinoHe Oct 10 '18 at 04:05 PM

the same....windows 10, unreal 4.20.3

avatar image numerical25 Dec 23 '18 at 11:25 AM

Same here. Mac Book Pro Mojave Unreal 4.21

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1 answer: sort voted first

I had this same issue. I changed my resolution to 1176 x 664 and scaling to 100% and this solved the problem for me.

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answered Sep 10 '18 at 02:09 AM

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crazybassist32
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avatar image numerical25 Dec 23 '18 at 11:27 AM

You changed your Monitors Resolution ? I just started Unreal so Im not what you means. It seems changing your Screen Resolution just to make Tile Maps is more of a work around rather then a solution.

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