I want to get the value of the direction the player moves

in Blueprints… just use the Get Velocity node for an actor, or Get Component Velocity for an actor component :slight_smile:

This will give you a vector value of the direction the player is moving in. Also, if you use Vector Length with it, this will give you a float value… which is speed.

Like the title, I want to find the value of the direction the player moves.
위에 제목처럼 플레이어가 움직이는 방향의 값을 구하고싶습니다.

how about using get forward vector. this will return a normalized vector in the direction the player is facing.