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Build from visual studio for Xbox

Hello everybody. I'm trying to build my project for XBOX one from Visual Studio following the pdf that comes with the sdk. I'm able to build the project, unreal frontend and shader compiler worker for platform Win64.

Anyway when I switch to platfrom "XboxOne" the build fail with the following error:

 Error    MSB8006    The Platform for project 'ConsoleTest.vcxproj' is invalid.  Platform='Durango'. This error may also appear if some other project is trying to follow a project-to-project reference to this project, this project has been unloaded or is not included in the solution, and the referencing project does not build using the same or an equivalent Platform.    ConsoleTest    C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.Cpp.InvalidPlatform.Targets    21    

Any idea on how to make it work? Thank in advance.

Product Version: UE 4.18
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asked Feb 09 '18 at 03:05 PM in Packaging & Deployment

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You won't get much help here, Xbox One as well as other consoles development is under NDA, so please use Xbox One forum section if you seek help in development for this platform

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answered Feb 10 '18 at 12:32 AM

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avatar image MasteringMods Feb 12 '18 at 08:21 AM

I know that console's stuffs are under NDA, but I think this problem it's more related with Visual Studio than to consoles themselves.

avatar image Dune Feb 12 '18 at 10:37 AM

You may still want to go to the foums and to the Xbox One section there (Should be unlocked if you have console Dev privileges on the forum). People there will know more about the Durango stuff and I also believe some of the Xbox stuff shouldn't be posted publicly.

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