x

Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Binding Sequencer CineCameraActor during runtime?

I'm having issues binding actors particularly CineCameraActor to a Level Sequence that I'm creating and then substituting ThirdPersonCharacter and NonPlayerCharacter with actor references that were spawned at runtime.

Am I doing this correctly or is it even possible to do runtime binding of actors in sequencing this way?

Any help would be appreciated!

alt text

Product Version: UE 4.18
Tags:
more ▼

asked Feb 09 '18 at 09:14 PM in Blueprint Scripting

avatar image

lightnarcissus
6 1 3

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first

This should work as you have it. Although there's a missing "target" on the middle "Add Binding" node. Looks like it just needs to be hooked into your "talkSeq".

more ▼

answered Feb 17 '18 at 04:39 PM

avatar image

Max.Chen STAFF
2.3k 28 14 68

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question