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Using FObjectFinder to find UMG Blueprint crashes on play

I have the following code in my player controller

alt text

This compiles fine but when I click Play in the Unreal Editor it crashes

The blueprint is found here

alt text

And I have also included UMG in the build.cs. I'm not sure if i need slate and slatecore, but it crashes with or without them.

alt text

What am I doing wrong?

Product Version: UE 4.18
Tags:
beginplay.png (24.1 kB)
content.png (44.5 kB)
build.png (16.0 kB)
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asked Feb 09 '18 at 11:33 PM in C++ Programming

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Cd1232
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The error produced by this was because ContructorHelpers need to be in a constructor, not in begin play

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answered Feb 10 '18 at 04:12 AM

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Cd1232
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