Cannot find pawn in World Outliner UI
I am trying to work on a 'rolling ball' game in Unreal 4. I have started a new level. However, I can only find 10 things in my world outliner UI - the pawn is not one of them. I want to adjust the torque on the ball, however I am unable to do this.
Also, what do I type if I want to cast to my player controller?
Any help would be appreciated. Screenshot below.
asked Feb 10 '18 at 03:36 PM in Using UE4
By default the pawn isn't going to be in a new level, instead its automatically created when you click play. So you'll have to place it there yourself. I don't know if this is the cleanest way you can do it but it definitely works. I've written I small tutorial for you.
If you did it right it should all work fine now.
For your second question I 'm not sure what your trying to do, from my experience you usually don't need to cast to player controller, rather you just get player controller and pull everything from there, if you cast to player controller and use player controller as object it won't work because the object is already a player controller.
So I do not see a pawn on your world outliner either but that is difficult to answer without more information.
Is the pawn added to the world ?
Is it falling through the map into Z kill ?
As for your second question you should be able to right click in most BP and start typing " Get player Control " and you'll see the node your looking for.
Let me know if you need more help.
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