I was curious if there is a way to have scenecapturecube render the insides of a scenecapturecube to a cubemap rather than the surroundings?
I know it's possible to use 6 scenecapture2d components to do the same thing, but I figured I might as well ask if it was already possible using the scenecapturecube (since it seems like a simple request).
Thanks for your help.
asked Feb 11 '18 at 03:42 AM in Using UE4
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