Save player data online instead of local SaveGame

Hi

I want to save Data for the player like ( Gold, Level, XP) in the Playfab (or in mysql) instead of in local SaveGame

If possible explain it in BluePrint

and thanks

PlayFab should be extended to be usable in Blueprints I believe (However, we find it a lot easier to use in C++). I believe PlayFab documentation should be a good place to start. We also keep a local save, as well as the PlayFab data ourselves to compare against in case either of them become corrupt.

Were you able to find a solution for this? We’re using PlayFab for login and registration. Saving level state data per player would be great.