Stuck problem while moving with socket hand item

When i equip item from my inventory, i got some lag problem, (look like collision problem because in the log, ive stuck things.)

LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=-100.30 Y=-489.83 Z=0.00 Location: X=-674.45 Y=-735.62 Z=204.46 Normal: X=0.01 Y=0.89 Z=-0.45 PenetrationDepth:15.447 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (5 other events since notify)
LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=25.85 Y=499.33 Z=0.00 Location: X=-567.75 Y=-1226.20 Z=204.46 Normal: X=-0.01 Y=-0.89 Z=-0.45 PenetrationDepth:17.397 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (3 other events since notify)
LogCharacterMovement: BP_MaleCharacter_C_0 is stuck and failed to move! Velocity: X=88.73 Y=492.06 Z=0.00 Location: X=-683.14 Y=-649.98 Z=204.30 Normal: X=-0.09 Y=-0.95 Z=-0.31 PenetrationDepth:9.484 Actor:BP_Sword_C_0 Component:SM_Item BoneName:None (4 other events since notify)

You can see a quick video of the problem here:

when you equip the weapon, Set the collision on the weapon to nocollision, and set it to stop simulating physics.

im already doiing this at the end of the string, look at the stuck.png file.

If someone can help me, i cant find the way to fix my problem :frowning:

Hello I had this problem your actor and your character capsule collapsed together chand scene component cause when you look on the ground your actor and character’s Capsule don’t touch together, sry for my English