Voxel rendering in UE4

Hello!
I develop app that used for medical image 3D-rendering
So I need to render high-resolution voxel models in UE but I can’t find a way to do it.

The only thing I found are plugins for Terrain generation and an answer here: https://answers.unrealengine.com/questions/398288/voxels-using-aactor-cause-fps-drop-how-else-to-do.html

Is there any way to render voxel models directly? It is required because this models need to be cutted and segmented multiple times. Or I can only to generate vertex models?

Medical imaging typically uses volumetric rendering. It is discussed in this thread.

As for voxel rendering, well , the way you create triangle faces based on voxel data, is entirely up to you. You could use marching cubes algorithm for this purpose.